Troubles with Textures for Aurasma (Maya 2017)

As part of my Final Project Interim Show on my BA Animation course, I have been learning to use Aurasma to make Augmented Reality (AR). It has taken me some time to figure out the workflow, particularly with the specific file formats they require, but I have managed to get a model working in AR. … Continue reading Troubles with Textures for Aurasma (Maya 2017)